recentposts

iOS

Powereed by My Google Android.

Jelly bean

Powereed by My Google Android.

Google

Powereed by My Google Android.

Connections Through Social Networks

Powereed by My Google Android.

Assasin's Creed

Powereed by My Google Android.

Showing posts with label Build. Show all posts
Showing posts with label Build. Show all posts

Tuesday, August 23, 2011

My Country – Build, Employ and Run Your Own Country in this Addictive Simulation Game


My Country is a vast simulation game that essentially puts you in charge of your own country. From the makers of the successful Paradise Island, My Country allows you to build up your very own land, full of buildings, people, taxi companies and loads more! If you’re a fan of games like Cityville and Farmville, this could well have a special place on your Android.
Price: Free
Tested on: HTC Desire HD
Content Rating: Everyone
Pros
Truly vast game with hundreds of tasks and ventures to complete.Nice graphics.Ideal for fans of simulation games.Lots of detail, you really seem to have control over everything.Takes an positive interest in the ecology of your country.
Cons
No true autonomy, you just complete the tasks. It’s all about accumulating more money and items to complete task A, then task B and so on.Some of the on-screen options are tiny and are therefore very difficult to touch… and I was testing this on a 4.3? inch screen!
My Country is an immense and immersive simulation game where players build and manage their own country. Starting small intially, you must construct buildings; a post office and a taxi company seem to be the early priorities, and so forth building your little town into a huge and functioning empire.
The length the game goes to include as much detail as possible is pretty impressive. You have similar levels of immersion on the Facebook game Cityville, of which I was once mildly addicted to. My Country appears to be a touch screen Android version of this highly successful game. Created on the back of the also popular Paradise Island, My Country gives a more corporate edge where you must regularly organize service contracts and employ a range of city workers to run the growing number of businesses in your country.
Each new task is called a ‘Venture’. So, step one is to build a post office, step two is to employ a postal worker. Before you can do that however you have to collect a variety of items and these can only be collected by completing other little tasks like building a windmill or upgrading a building. Once you have employed a postal worker you have to arrange a contract and collect money on a regular basis. Bus driving is also an early gap in the My Country employment market and various things have to be accomplished in order to organize a transit system for your country. Players of various online games; like the aforementioned Cityville and Farmville, will probably be automatically familiar with the gameplay. There is also a real-world fiscal element to the game where you can purchase ‘Game Dollars’ and ‘Country Bucks’. These can ultimately be used to do anything you like in a game, from immediately employing someone or speeding up the construction of a building.
The graphics and sound are quite functional without being amazing, again very similar to the bigger online games of similar ilk. A genuinely nice touch in all this building is the fact you have to keep a mind on the ecology of your city. You cannot just build a skyscraper without giving something back to nature first. Like an English Garden or an Eco Park. I though this was a pretty nice touch for a game which pursues capitalist growth with such fervour. Fans of the genre should be rightly thrilled with the depth the game goes to to deliver an immersive and comprehensive gaming experience, there is lots of detail here, from employing swathes of different workers to ensuring contracts are kept up to date with… the game essentially has no end and you could be committing a vast number of hours to this. Squeezing all this into an Android game is quite an achievement.
I think the only issue I have with this, and to be honest the ‘genre’ rather than just My Country is the fact that it becomes quite systematic. The country is supposedly your ‘very own’ but in truth you don’t have much autonomy. It is about the perpetual accumulation of cash and assets to achieve a certain goal, regardless of how you actually might want to run a country. You don’t really have much in the way of choice beyond perhaps completing tasks in the order you choose. Many, many gamers see this as a challenge and will commit a lot of time in creating a huge country of efficient and functional metropolises, and for those the game will be massively rewarding. For others, especially if you have perhaps been turned off by the monotony of similar games, might not have such drive to play the game. However, as a newcomer to the genre, My Country is a fantastic addition and fans of simulation games should be thrilled that games of such depth have made it onto the Android platform.

Watch on Mobile
Games such as My Country draw a line in the sand in that you’ll either love it or hate it. People who like games like Cityville and Farmville will adore this game and find it huge amounts of fun. For those people that don’t this is probably worth avoiding!
Games like My Country a incredibly addictive if you fall into the ‘love’ camp and you may well devote many hours to this as you build you country up.
The graphics are quite nice considering there is so much detail in this game. Bright, functional and nice details like moving cars and the ability to zoom in and out seamlessly.
The sound is quite basic, city sounds, sounds of coins when you collect money, etc. All very immersive and suitable for the game. The music in the background is quite dry, very much ‘background’ music rather than anything exciting!

Another Thunderbolt Gingerbread Build Comes To Light 2.11.605.0 [Courtesy of XDA]

It seems like Gingerbread RUU’s are a dime a dozen for HTC’s Thunderbolt.  Just last week it appeared that an official Gingerbread build was closer than ever, however, if the 2.07.605.0 build was official, one would think we would have received it already or at the very least heard of it rolling out on a Thunderbolt near you.  As of now, we’re not sure exactly how many builds have hit the ground running for this device, but here’s another one for you anyway.  In RUU form, XDA member Football has released build 2.11.605.0.  Being an RUU (Radio Unit Upgrade) this means if you perform the upgrade using this build, your device will be completely wiped.  And as always, we caution you to do this at your own risk.  If you don’t know what you’re doing, get help from a more experienced nerd tech savvy, phone hacking guru.  After all that’s said and done, it’s obvious that at the very least, Gingerbread 2.3 landing on this device is still a pursuit, as developers are clearly still active with it.  And hopefully, in no time at all, we’ll see an official bug free build on the handset… soon.  Cross those fingers!

[via xda]

Did you enjoy this post? Subscribe to our RSS Feed! or visit the Android Forum!


Posted in Android Development, Android Hacks, Android Hardware, Android Leaks, Android Manufacturers, Android News, Android Phones, Android Updates
Tags: 2.11.605.0, 2.3, Build, Gingerbread, HTC, RUU, Thunderbolt, update, upgrade

View the original article here

Sunday, August 21, 2011

New Gingerbread Build Leaks for HTC Thunderbolt


Another build of the Gingerbread update for the HTC Thunderbolt has been making its rounds among the Android developer community. The latest Android 2.3 build goes by version number 2.10.605.1, a slight bump up from the intial build leaked earlier in the week. The necessary files and instructions are available over at XDA, but given the freshness of this leak you may want to wait until the community at large has a chance to dissect it a bit. Install-friendly ROMs will likely follow in short order.
[XDA via AndroidCentral]

Thursday, August 18, 2011

HTC Thunderbolt ‘official’ Gingerbread build leaks


HTC Thunderbolt owners have been wondering where all the Gingerbread love is. HTC told us to expect it this quarter, but who wants to wait?
There have been numerous leaks, but the latest build 2.07.605.0 appears to be the official build. Unfortunately we cannot guarantee it will be the final build because if it did pass through all the testing, we would see it pushed by now.
If you would like to give it a try, chingy510 has posted an untouched and a rooted version. Just hit the source link to download and follow the instructions after the break, compliments of rootzwiki.
Instructiions:
For the Full Untouched RUU:
1. Download and rename to PG05IMG.zip
2. Place on the root of your SD card
3. Reboot into hboot (White turned off hold power + volume down)
4. When asked if you want to update hit volume up
For the Rooted Versions:
1. Download and copy to anywhere on your sdcard
2. Wipe the phone completely (Data, Cache and Dalvik)
3. Flash how you would with any other rom in recovery
Note: This has the same radio as the 2.xx.xxx.x post

Tattoo Tycoon – Build and Manage Your Own Tattoo Parlor


Tattoo Tycoon is a new Tattoo Parlor management game from prolific developers Handy Games. After completing the tutorial, manage your own tattoo business; sell tattoos, posters, drinks, t-shirts and more as you build your shop into a thriving enterprise. Similar to various other tycoon-style games in execution; cafe, hotel, shopping mall, etc., Tattoo Tycoon is obviously way cooler!
Price: Free, $1.41
Tested on: HTC Desire HD
Content Rating: Everyone
Pros
Strategic gameplay.Addictive and familiar gaming.Cool graphics and sound.Numerous scenarios and tasks.
Cons
Tattooing is a little bit too tricky to start with, principally this is down to the slow-to-respond needle.Customers are very impatient.
At last an addition to the Tycoon-style game genre that is actually cool! No more cakes, hairdressing or clothes stores to expand, now you can run your own tattoo enterprise! Tattoo Tycoon is markedly similar to a various number of management titles you find now across all gaming platforms- I remember being quite fond of Theme Hospital on the PS1. The idea is to build up a profitable business and expand as far and as best as you can. More customers mean more complex requirements and so on.
In Tattoo Tycoon you are put in charge of your own parlour called BEAST INK, you are responsible for rebuilding the reputation of this once fine establishment. However it won’t be easy- you have to deal with lots of customers, and they don’t just want tattoos either but also t-shirts, drinks, games, posters and more. They want sofas to sit on, magazines to read, arcade games to entertain them… your parlour becomes more of a hangout than a business. But, as long as they have $$$ you’ve gotta build it.
Anyone who have dabbled with the genre should be more or less familiar with the gameplay here. Start a basic tutorial that shows you around; how to buy and place items, how to consult on tattoos and how to tattoo yourself. You also have to design new tattoos and you have a special desk to do that on. Once complete you get your very own parlour and off you go. You have numerous tasks to complete that help get your finances and reputation on the way up. At the end of each day you get a summary of what you have achieved and so forth.
Unlike other titles I have played, I did find Tattoo Tycoon quite a bit harder. The main reason for that is the actual process of tattooing itself. Now, like similar games, you cannot actually cook, cut hair or build things yourself, and likewise you don’t actually tattoo- instead you have to consult, which requires you to pick certain icons as they move on a loop below you and then the tattoo itself, which requires you to lower the tattoo needle at certain points and for a specific duration and avoiding the customer complaining of too much pain. This is genuinely tricky as the needle is both slow and sometimes unresponsive, meaning it is very easy to make mistakes and annoy your customers. I find similar Tycoon games tends to be about good timing, strategic prioritization, buying items that will please customers and gradually expanding. Such gameplay is difficult to integrate and concentrate on if the actual tattooing is so tricky.
Further, I would never have thought tattoo customers would be so impatient! It’s permanent you know!! Most seem to mooch around your shop for a while without buying anything before leaving. The ones that want something will have a little ” ! ” above their heads and you need to head to the cash register to deal with their consultation. However, I’ve found them to be massively impatient and won’t wait very long before getting grumpy and leaving- they are certainly unlikely to wait for you to finish a tattoo on another customer, rendering gameplay very frustrating at times.

Watch on Mobile
I think it’s a very cool addition to the genre and you are perhaps far more likely to want to be seen playing this than perhaps a hairdressing tycoon game, or maybe not. :)
Once you get the hang of it, it can become pretty addictive- especially if you are a fan of such games and the entrepreneur in you fires up. This is diminished somewhat by the hairy tattooing technique you have to employ as this is very frustrating and the grumpy clientele, who subsequently reduce your reputation, can make you wonder why you bother! Tsk, customers!
The graphics are very smart and among the best I have seen on this type of game. Bright, clear and really adds well to the game itself.
The sound is pretty cool, about as close to a heavy rock track as you can make electronically. The immersive sounds of a busy tattoo parlour are present too, really adding depth to the gaming experience.